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Developing an webapp/app tutorial (I)

The Android and Apple App Stores are increasingly popular. And for good reason: they allow any developer to publish their work to a huge audience and at the same time, both implements a micro payments rewarding method that really works.

But many developers, especially those who have been working with HTML for years, think that iOS and Andriod operating systems are more a barrier than a help. Most probably, they don’t know anything about Java for Android and Objective C for Apple. And if they do, they will have to write the same code twice in order to keep both versions up to date.

An increasingly popular alternative is HTML5. An apllication developed using HTML5 is called WebApp. The advantages are easy to see: HTML5 works on both operating systems, it’s easy to find senior developers and the cost of producing software is much lower. Anyway, these applications only work if the mobile device is connected to a network and, what is worse, App Stores don’t accept them. So we are at the beginning again.

A possible workaround is to wrap all the webapp into an App. And This is possible, at least in the case of Apple. At the Learning Technologies Office, we’ve transformed a learning content, “Chenese II”, into an App just writing a few lines in Objective C. And this is what we are going to explain in the next post.

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